Route planning · Sources checked August 26, 2026

Best Tower Order in Big Walk

The colored towers are flexible after the opening bridge. A good order prioritizes navigation and travel rather than pretending there is one mandatory sequence.

CommunityBig Walk 1.5.1Direct answer

Direct answer

Recommended: Red, Blue, Green, then Yellow

Do Red first for the Map Room, Blue second for trains, Green third for the chairlift and Yellow fourth for tunnels. This is a convenience route, not a progression lock: groups can swap towers when nearby prizes or preferred travel systems make another route faster.

Big Walk characters exploring the island together
Authorized Big Walk Tips key art

Before you start

  • Lower the Beach drawbridge; that opening gate is fixed.
  • Agree whether the group values navigation, surface travel, high routes or tunnels most.
  • Do not spend prizes randomly before deciding the next tower target.

Step-by-step

  1. 1

    Red first: map and compass

    Navigation reduces later backtracking and helps the group identify puzzle coordinates and progress markers.

  2. 2

    Blue second: trains

    The railway is the strongest general surface-travel unlock and pays off across every later route.

  3. 3

    Green third: chairlift

    The lift makes mountain and high-point routes faster. Move it earlier if the group dislikes climbing.

  4. 4

    Yellow fourth: tunnels

    The underground network is especially useful for secrets, radio work and late cleanup. Move it earlier if those are the group’s priority.

  5. 5

    Finish with the host log

    After each unlock, write down used prizes, the completed key and the meeting landmark before changing routes.

Still stuck?

  • If the group has five prizes near another tower, finish that route rather than carrying everything across the island for this recommendation.
  • If navigation is the main problem, do not postpone Red.
  • If a large group keeps separating, prioritize Blue or Green travel earlier.

Spoiler and verification boundary

What is verified on this page

This page lists the four colored-tower rewards but does not reveal the Black Tower or ending sequence.

Community route authors explicitly describe the post-Beach tower order as flexible. Red → Blue → Green → Yellow is an editorial recommendation based on utility.